Legends
Not everyone goes quietly into the night.
Legends
Legends are grizzled veterans who have survived -- and caused -- more than their fair share of history. They can muster any trait they need, but grow inflexible with age.
ABILITIES
Multicolored - Legends have multiple colors. They're always white, but in your hand they're also red, green, blue, and yellow. This can change once they're played.
Mythical - When a legend is placed onto your family tree, slot any inheritance marker into its dominant trait. The legend loses all colors except white and that trait's color.
Tired - Once you've placed an inheritance marker onto a legend, you can't remove it while the legend remains on your tree.
The only exception is if two legends somehow become paired together. If this happens, take a marker off one of them and that legend becomes purely white. It can't regain an inheritance marker while it remains on your tree.
FREQUENTLY ASKED QUESTIONS
Q: Do I have to place an inheritance marker onto a legend?
A: Yes. As soon as the legend is placed onto your tree, choose any one of your inheritance markers and immediately place it onto the legend.
Q: Can I remove a marker from a legend in order to place a marker on the dominant trait of a hero that the legend is paired with?
A: No. Legendary heroes want to keep their glory. If they're impeding your story, you'll have to dismiss them altogether.
Q: How do I figure out what color(s) a legend is?
A: Easy. If a legend is on a family tree, it's white as well as the color of the inheritance marker slotted into its dominant trait (if it has one).
Anywhere else, a legend is always white, red, green, blue, and yellow.
Q: If a legend has no marker on it, does it still contribute towards embellishments?
A: No, there are no white/myth embellishments.
Q: Can I discard a legend to play another card using the level 2 Lore embellishment (offering)?
A: If the two cards share a color, you can! This means you can treat a legend as part of a pair with any other card that is white, red, green, blue, and/or yellow.
The two cards don't have to have identical colors to be treated as a pair; they just have to share at least one color.
Q: What about the level 3 Craft embellishment (infiltrate)?
A: When using infiltrate, legend cards in someone's hand can be played on top of any hero that is (at least partially) white, red, green, blue, or yellow.
A legend hero already in play with an inheritance marker on it can be played onto with any card which is (at least partially) the same color as that marker. A legend with no inheritance marker is white and no other colors, so you can only play other legends on top of it using infiltrate.
You can always play one legend onto another, since both are white (regardless of their other possible colors).